Posts

Showing posts from May, 2025

GIS 4102 lab 2

Image
This was a fun lab, coding is turning out to be a lot of fun to get in to. Here we had four small challenges: 1: Create a small list of our full names and print our last name using indexing. 2: Debug code for a dice game, where a player's name length is calculated, and a die roll is generated for 2x the length. We used a for loop to cycle through every player and determine win, lose, or draw. 3-4: create a program from scratch that generated 20 random numbers 1-10, appended them to a list, and stopped after 20. Then, we assigned an "unlucky" number, identified how many times it appeared in one generation, then removed it from the list and re-printed. I'm finding that I understand the logical thinking required for the tasks, but I still need to look up a lot to get the syntax and appropriate code. But it's reassuring to see that I can learn a lot in the space of one week.

GIS 4102 M1 Lab: Programming flowcharts

Image
This was a nice intro lab. This is my first experience taking a programming course for credit, so it was very welcome that the first assignment eased us into the course with creating a flowchart. In the assigned readings, we discussed different Python shells, how to access Python in ArcGIS Pro and use it for deep features. We also wrote a small program to convert radians to degrees, and finally created a flowchart for that program from start to finish. I was able to use import math in lieu of defining pi manually, which was a useful tool to pick up.

GIS 4006 M7 Lab: Google Earth Pro

Image
This was a fun lab -- we got to use Google Earth Pro for the first time, and practice creating layers in ArcGIS Pro and converting them to KMZ layers and exporting to Google Earth. Here, I've symbolized water features, overlain a dot density population map, and added a JPEG of a legend. Part of our deliverables, not shareable here, was making a tour in Google Earth Pro. In this screenshot, you can see the places it covered. This is a neat feature where you can link places in sequence and have an audio accompaniment. I had an extremely difficult time with technical issues here -- for some reason my first few attempts at exporting the surface water layer to Pro resulted in multiple features symbolizing as black at 0% opacity. Since there are scores of rows in each feature, it was too onerous to fix manually in the time I had left. Also, when I was manually adjusting symbolization using hex codes, the preview was the right tint, but the actual output was far too dark. Apparently t...